import { Vector3 } from "three"; import { Extent } from "./build-scene"; export function getMaxSize(extent: Extent) { return Math.max( extent.xmax - extent.xmin, extent.ymax - extent.ymin, extent.zmax - extent.zmin ); } export function getCenter3D(extent: Extent) { return new Vector3( (extent.xmin + extent.xmax) / 2, (extent.ymin + extent.ymax) / 2, (extent.zmax + extent.zmin) / 2 ); }