Change info message for non-existent symbols
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1 changed files with 1 additions and 1 deletions
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@ -378,7 +378,7 @@ class FeatureRenderer:
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# Print message if symbol could not be found
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if not symbol_found:
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messages.AddMessage(
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f"Could not find symbol in gallery {symbol_key}"
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f"Could not find symbol {symbol_key} for {leg_id}"
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)
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# Add user defined labels
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