- add BoreholePopup.s and BoreholePopup.cs
- add LayerGroup.js for adding marker layer - correct BoreholeIdentify.js
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12 changed files with 623 additions and 82 deletions
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@ -8,7 +8,7 @@ import { Plane } from 'three/src/math/Plane';
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import { Vector3 } from 'three/src/math/Vector3';
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import { Color } from 'three/src/math/Color';
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import { MyMeshStandardMaterial } from '../clip/MyMeshStandardMaterial';
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import { Object3D } from 'three/src/core/Object3D';
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import { Group } from 'three/src/objects/Group';
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const POINTURL = 'https://geusegdi01.geus.dk/geom3d/data/nodes/';
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@ -16,6 +16,11 @@ const EDGEURL = 'https://geusegdi01.geus.dk/geom3d/data/triangles/';
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class TinLayer extends Layer {
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queryableObjects;
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borderVisible;
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scale;
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objectGroup;
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constructor(params) {
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super();
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@ -31,6 +36,7 @@ class TinLayer extends Layer {
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this.queryableObjects = [];
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this.borderVisible = false;
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this.scale = 1;
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this.objectGroup = new Group();
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}
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setWireframeMode(wireframe) {
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@ -43,22 +49,30 @@ class TinLayer extends Layer {
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setVisible(visible) {
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this.visible = visible;
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this.mainMesh.visible = visible;
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this.objectGroup.visible = visible;
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this.emit('visibility-change');
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}
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addObject (object, queryable) {
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if (queryable === undefined) {
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queryable = this.q;
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}
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this.objectGroup.add(object);
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if (queryable) {
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this._addQueryableObject(object);
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}
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}
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_addQueryableObject (object) {
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this.queryableObjects.push(object);
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//for (var i = 0, l = object.children.length; i < l; i++) {
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// this._addQueryableObject(object.children[i]);
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//}
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}
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scaleZ(z) {
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this.scale = z;
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this.mainMesh.scale.z = z;
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// let highObject = new Object3D();
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// highObject.position.copy(this.uniforms.clipping.clippingHigh.value);
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// let lowObject = new Object3D();
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// lowObject.position.copy(this.uniforms.clipping.clippingLow.value);
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// highObject.scale.z =z;
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// lowObject.scale.z = z;
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// this.uniforms.clipping.clippingHigh.value.z = highObject.position.z;
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// this.uniforms.clipping.clippingLow.value.z = lowObject.position.z;
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// this.uniforms.clipping.scale.value = z;
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this.objectGroup.scale.z = z;
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}
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async onAdd(map) {
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@ -125,9 +139,10 @@ class TinLayer extends Layer {
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}, uniforms.clipping);
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this.materialsArray.push(this.material);
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let mesh = this.mainMesh = new Mesh(geometry, this.material);
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// mesh.userData.layerId = this.index;
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mesh.userData.layerId = this.index;
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this.addObject(mesh, true);
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if (app_scene) {
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app_scene.add(mesh);
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app_scene.add(this.objectGroup);
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}
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}
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