- threejs update 0.126.0

- no flatShading property in ShaderMaterial
This commit is contained in:
Arno Kaimbacher 2021-03-03 09:48:16 +01:00
parent bec7c4776d
commit b8aaeb84cf
3 changed files with 8 additions and 9 deletions

View file

@ -113,7 +113,6 @@ class TinLayer extends Layer {
this.material = new ShaderMaterial( {
clipIntersection: true,
clipShadows: true,
flatShading: true,
uniforms: uniforms.clipping,
vertexShader: shader.vertexClipping,
fragmentShader: shader.fragmentClippingFront,