- threejs update 0.126.0
- no flatShading property in ShaderMaterial
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3 changed files with 8 additions and 9 deletions
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@ -113,7 +113,6 @@ class TinLayer extends Layer {
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this.material = new ShaderMaterial( {
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clipIntersection: true,
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clipShadows: true,
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flatShading: true,
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uniforms: uniforms.clipping,
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vertexShader: shader.vertexClipping,
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fragmentShader: shader.fragmentClippingFront,
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