GeotiefExplore/src/js/lib/bitstream.js
Arno Kaimbacher b65fae11d3 - npm updates (e.g. webpack 5.4.0)
- read layer from rest api
2020-11-17 12:52:09 +01:00

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2.1 KiB
JavaScript

// From: https://gist.github.com/claus/2829664 */
// Usage:
// var buf = new Uint8Array(128);
// var bitstream = new BitStream(buf);
// bitstream.writeBits(12, 0xffff);
// bitstream.seekTo(0);
// bitstream.readBits(6); // 111111 (63)
// bitstream.readBits(10); // 1111110000 (1008)
// ES6'ified by mbw@geus.dk 20190605
export class BitStream {
constructor(uint8Array) {
this.a = uint8Array;
this.position = 0;
this.bitsPending = 0;
}
writeBits(bits, value) {
if (bits === 0) { return; }
value &= (0xffffffff >>> (32 - bits));
let bitsConsumed;
if (this.bitsPending > 0) {
if (this.bitsPending > bits) {
this.a[this.position - 1] |= value << (this.bitsPending - bits);
bitsConsumed = bits;
this.bitsPending -= bits;
} else if (this.bitsPending === bits) {
this.a[this.position - 1] |= value;
bitsConsumed = bits;
this.bitsPending = 0;
} else {
this.a[this.position - 1] |= value >> (bits - this.bitsPending);
bitsConsumed = bitsPending;
this.bitsPending = 0;
}
} else {
bitsConsumed = Math.min(8, bits);
this.bitsPending = 8 - bitsConsumed;
this.a[this.position++] = (value >> (bits - bitsConsumed)) << this.bitsPending;
}
bits -= bitsConsumed;
if (bits > 0) {
this.writeBits(bits, value);
}
}
readBits(bits, bitBuffer) {
if (typeof bitBuffer === "undefined") { bitBuffer = 0; }
if (bits === 0) { return bitBuffer; }
let partial;
let bitsConsumed;
if (this.bitsPending > 0) {
const byte = this.a[this.position - 1] & (0xff >> (8 - this.bitsPending));
bitsConsumed = Math.min(this.bitsPending, bits);
this.bitsPending -= bitsConsumed;
partial = byte >> this.bitsPending;
} else {
bitsConsumed = Math.min(8, bits);
this.bitsPending = 8 - bitsConsumed;
partial = this.a[this.position++] >> this.bitsPending;
}
bits -= bitsConsumed;
bitBuffer = (bitBuffer << bitsConsumed) | partial;
return (bits > 0) ? this.readBits(bits, bitBuffer) : bitBuffer;
}
seekTo(bitPos) {
this.position = (bitPos / 8) | 0;
this.bitsPending = bitPos % 8;
if(this.bitsPending > 0) {
this.bitsPending = 8 - this.bitsPending;
this.position++;
}
}
}