Finish slicing box and UI
This commit is contained in:
parent
8227b4141a
commit
213537508c
19 changed files with 965 additions and 1361 deletions
|
@ -1,36 +1,123 @@
|
|||
"use client";
|
||||
|
||||
import {
|
||||
Accordion,
|
||||
Button,
|
||||
Checkbox,
|
||||
Label,
|
||||
TextInput,
|
||||
ToggleSwitch,
|
||||
} from "flowbite-react";
|
||||
import { useContext, useState } from "react";
|
||||
import { ReactNode, useContext, useRef, useState } from "react";
|
||||
|
||||
import {
|
||||
MapSceneContext,
|
||||
MapSceneContextType,
|
||||
} from "../providers/map-scene-provider";
|
||||
SceneViewContext,
|
||||
SceneViewContextType,
|
||||
} from "../providers/scene-view-provider";
|
||||
import { Mesh, MeshStandardMaterial } from "three";
|
||||
|
||||
function Toggle({
|
||||
title,
|
||||
onChange,
|
||||
defaultChecked,
|
||||
}: {
|
||||
title: string;
|
||||
onChange: () => void;
|
||||
defaultChecked?: boolean;
|
||||
}) {
|
||||
return (
|
||||
<label className="inline-flex items-center cursor-pointer">
|
||||
<input
|
||||
type="checkbox"
|
||||
value=""
|
||||
className="sr-only peer"
|
||||
onChange={onChange}
|
||||
defaultChecked={defaultChecked ? true : false}
|
||||
/>
|
||||
<div className="relative w-11 h-6 bg-gray-200 peer-focus:outline-none peer-focus:ring-4 peer-focus:ring-blue-300 dark:peer-focus:ring-blue-800 rounded-full peer dark:bg-gray-700 peer-checked:after:translate-x-full rtl:peer-checked:after:-translate-x-full peer-checked:after:border-white after:content-[''] after:absolute after:top-[2px] after:start-[2px] after:bg-white after:border-gray-300 after:border after:rounded-full after:h-5 after:w-5 after:transition-all dark:border-gray-600 peer-checked:bg-blue-600 dark:peer-checked:bg-blue-600"></div>
|
||||
<span className="ms-3 text-sm font-medium text-gray-900 dark:text-gray-300">
|
||||
{title}
|
||||
</span>
|
||||
</label>
|
||||
);
|
||||
}
|
||||
|
||||
function Accordion({
|
||||
children,
|
||||
title,
|
||||
}: {
|
||||
children?: ReactNode;
|
||||
title: string;
|
||||
}) {
|
||||
const [expanded, setExpanded] = useState<boolean>(true);
|
||||
const accordionBodyRef = useRef<HTMLDivElement>(null);
|
||||
function handleClick() {
|
||||
if (!accordionBodyRef.current) return;
|
||||
|
||||
accordionBodyRef.current.classList.toggle("hidden");
|
||||
setExpanded(!expanded);
|
||||
}
|
||||
|
||||
return (
|
||||
<div>
|
||||
<h2 id="accordion-collapse-heading-1">
|
||||
<button
|
||||
type="button"
|
||||
className="flex items-center justify-between w-full p-5 font-medium rtl:text-right text-gray-500 border border-b-0 border-gray-200 rounded-t-xl focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800 gap-3 hover:cursor-pointer"
|
||||
data-accordion-target="#accordion-collapse-body-1"
|
||||
aria-expanded={expanded ? "true" : "false"}
|
||||
aria-controls="accordion-collapse-body-1"
|
||||
onClick={handleClick}
|
||||
>
|
||||
<span>{title}</span>
|
||||
<svg
|
||||
data-accordion-icon
|
||||
className="w-3 h-3 rotate-180 shrink-0"
|
||||
aria-hidden="true"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
fill="none"
|
||||
viewBox="0 0 10 6"
|
||||
>
|
||||
<path
|
||||
stroke="currentColor"
|
||||
strokeLinecap="round"
|
||||
strokeLinejoin="round"
|
||||
strokeWidth="2"
|
||||
d="M9 5 5 1 1 5"
|
||||
/>
|
||||
</svg>
|
||||
</button>
|
||||
</h2>
|
||||
<div
|
||||
id="accordion-collapse-body-1"
|
||||
ref={accordionBodyRef}
|
||||
aria-labelledby="accordion-collapse-heading-1"
|
||||
>
|
||||
<div className="p-5 border border-gray-200 dark:border-gray-700 dark:bg-gray-900">
|
||||
{children}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export function Form() {
|
||||
const [enabled, setEnabled] = useState<boolean>(true);
|
||||
const { mapScene } = useContext(MapSceneContext) as MapSceneContextType;
|
||||
const { sceneView } = useContext(SceneViewContext) as SceneViewContextType;
|
||||
|
||||
function handleChange() {
|
||||
if (!mapScene) return;
|
||||
if (!sceneView) return;
|
||||
|
||||
mapScene.toggleClippingBox();
|
||||
setEnabled(!enabled);
|
||||
sceneView.toggleClippingBox();
|
||||
}
|
||||
|
||||
function handleChangeCG() {
|
||||
if (!sceneView) return;
|
||||
|
||||
sceneView.toggleCoordinateGrid();
|
||||
}
|
||||
|
||||
function handleChangeWireframe() {
|
||||
if (!sceneView) return;
|
||||
|
||||
sceneView.toggleWireFrame();
|
||||
}
|
||||
|
||||
function handleCheckboxChange(name: string) {
|
||||
if (!mapScene) return;
|
||||
if (!sceneView) return;
|
||||
|
||||
const mesh = mapScene.model.getObjectByName(name);
|
||||
const mesh = sceneView.model.getObjectByName(name);
|
||||
if (mesh) {
|
||||
mesh.visible = !mesh.visible;
|
||||
}
|
||||
|
@ -39,44 +126,52 @@ export function Form() {
|
|||
return (
|
||||
<div className="w-full flex flex-col gap-2 overflow-y-auto">
|
||||
<div className="w-full flex flex-col gap-3 p-4 border border-gray-200 rounded shadow">
|
||||
<ToggleSwitch
|
||||
checked={enabled}
|
||||
label="Toggle Slicing Box"
|
||||
onChange={handleChange}
|
||||
<Toggle title="Slicing Box" onChange={handleChange} />
|
||||
<Toggle
|
||||
title="Coordinate grid"
|
||||
onChange={handleChangeCG}
|
||||
defaultChecked
|
||||
/>
|
||||
<Accordion>
|
||||
<Accordion.Panel>
|
||||
<Accordion.Title>Layers</Accordion.Title>
|
||||
<Accordion.Content>
|
||||
<div className="mt-2">
|
||||
{mapScene?.model.children.map((child) => {
|
||||
<Toggle title="Wireframe" onChange={handleChangeWireframe} />
|
||||
<Accordion title="Layers">
|
||||
{
|
||||
<div className="flex flex-col gap-2">
|
||||
{sceneView?.model.children.map((child) => {
|
||||
const key = `toggle-visibility-${child.name}`;
|
||||
const color = `#${(
|
||||
(child as Mesh).material as MeshStandardMaterial
|
||||
).color.getHexString()}`;
|
||||
const visible = (child as Mesh).visible;
|
||||
|
||||
return (
|
||||
<div key={key} className="flex items-center ml-2">
|
||||
<div
|
||||
key={key}
|
||||
className="flex items-center justify-start gap-2.5 border-b border-gray-200 py-1"
|
||||
>
|
||||
<span
|
||||
className="inline-block w-4 h-4"
|
||||
className="inline-block w-5 h-5 flex-none rounded"
|
||||
style={{
|
||||
backgroundColor: color,
|
||||
}}
|
||||
></span>
|
||||
<Checkbox
|
||||
<input
|
||||
id={key}
|
||||
defaultChecked
|
||||
type="checkbox"
|
||||
onChange={() => handleCheckboxChange(child.name)}
|
||||
className="ml-2"
|
||||
className="hover:cursor-pointer"
|
||||
defaultChecked={visible ? true : false}
|
||||
/>
|
||||
<Label htmlFor={key} className="ml-2">
|
||||
<label
|
||||
htmlFor={key}
|
||||
className="antialiased font-light text-gray-700"
|
||||
>
|
||||
{child.name}
|
||||
</Label>
|
||||
</label>
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</Accordion.Content>
|
||||
</Accordion.Panel>
|
||||
}
|
||||
</Accordion>
|
||||
</div>
|
||||
</div>
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
"use client";
|
||||
|
||||
import { useContext, useEffect, useRef } from "react";
|
||||
import { MapScene } from "../three/MapScene";
|
||||
import { SceneView } from "../three/SceneView";
|
||||
import {
|
||||
MapSceneContext,
|
||||
MapSceneContextType,
|
||||
} from "../providers/map-scene-provider";
|
||||
SceneViewContext,
|
||||
SceneViewContextType,
|
||||
} from "../providers/scene-view-provider";
|
||||
|
||||
export function Map() {
|
||||
const divRef = useRef<HTMLDivElement>(null);
|
||||
const { setMapScene } = useContext(MapSceneContext) as MapSceneContextType;
|
||||
const { setSceneView } = useContext(SceneViewContext) as SceneViewContextType;
|
||||
|
||||
useEffect(() => {
|
||||
let ignore = false;
|
||||
|
@ -17,9 +17,9 @@ export function Map() {
|
|||
|
||||
async function loadScene() {
|
||||
if (divRef.current) {
|
||||
const _mapScene = await MapScene.create(divRef.current, "20");
|
||||
if (_mapScene) {
|
||||
setMapScene(_mapScene);
|
||||
const _sceneView = await SceneView.create(divRef.current, "20");
|
||||
if (_sceneView) {
|
||||
setSceneView(_sceneView);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
@tailwind base;
|
||||
@tailwind components;
|
||||
@tailwind utilities;
|
||||
@import "tailwindcss";
|
||||
|
||||
:root {
|
||||
--background: #ffffff;
|
||||
|
|
|
@ -1,21 +1,21 @@
|
|||
import { Map } from "./components/Map";
|
||||
import { Form } from "./components/Form";
|
||||
import { MapSceneProvider } from "./providers/map-scene-provider";
|
||||
import { SceneViewProvider } from "./providers/scene-view-provider";
|
||||
|
||||
export default function Home() {
|
||||
return (
|
||||
<div className="w-screen h-screen">
|
||||
<main className="h-screen">
|
||||
<MapSceneProvider>
|
||||
<SceneViewProvider>
|
||||
<div className="flex h-full">
|
||||
<div className="flex-1">
|
||||
<Map></Map>
|
||||
</div>
|
||||
<div className="w-[480px] p-4 flex flex-col items-center">
|
||||
<div className="w-[480px] p-4 flex flex-col items-center border-l border-gray-200">
|
||||
<Form></Form>
|
||||
</div>
|
||||
</div>
|
||||
</MapSceneProvider>
|
||||
</SceneViewProvider>
|
||||
</main>
|
||||
</div>
|
||||
);
|
||||
|
|
|
@ -1,36 +0,0 @@
|
|||
"use client";
|
||||
|
||||
import {
|
||||
createContext,
|
||||
Dispatch,
|
||||
ReactNode,
|
||||
SetStateAction,
|
||||
useState,
|
||||
} from "react";
|
||||
|
||||
import { MapScene } from "../three/MapScene";
|
||||
|
||||
// Declare MapScene context
|
||||
export type MapSceneContextType = {
|
||||
mapScene: MapScene | null;
|
||||
setMapScene: Dispatch<SetStateAction<MapScene | null>>;
|
||||
};
|
||||
|
||||
// Context for MapScene
|
||||
export const MapSceneContext = createContext<MapSceneContextType | null>(null);
|
||||
|
||||
// Context provider for MapScene
|
||||
export const MapSceneProvider = ({ children }: { children: ReactNode }) => {
|
||||
const [mapScene, setMapScene] = useState<MapScene | null>(null);
|
||||
|
||||
return (
|
||||
<MapSceneContext.Provider
|
||||
value={{
|
||||
mapScene: mapScene,
|
||||
setMapScene: setMapScene,
|
||||
}}
|
||||
>
|
||||
{children}
|
||||
</MapSceneContext.Provider>
|
||||
);
|
||||
};
|
38
app/providers/scene-view-provider.tsx
Normal file
38
app/providers/scene-view-provider.tsx
Normal file
|
@ -0,0 +1,38 @@
|
|||
"use client";
|
||||
|
||||
import {
|
||||
createContext,
|
||||
Dispatch,
|
||||
ReactNode,
|
||||
SetStateAction,
|
||||
useState,
|
||||
} from "react";
|
||||
|
||||
import { SceneView } from "../three/SceneView";
|
||||
|
||||
// Declare SceneView context
|
||||
export type SceneViewContextType = {
|
||||
sceneView: SceneView | null;
|
||||
setSceneView: Dispatch<SetStateAction<SceneView | null>>;
|
||||
};
|
||||
|
||||
// Context for SceneView
|
||||
export const SceneViewContext = createContext<SceneViewContextType | null>(
|
||||
null
|
||||
);
|
||||
|
||||
// Context provider for SceneView
|
||||
export const SceneViewProvider = ({ children }: { children: ReactNode }) => {
|
||||
const [sceneView, setSceneView] = useState<SceneView | null>(null);
|
||||
|
||||
return (
|
||||
<SceneViewContext.Provider
|
||||
value={{
|
||||
sceneView: sceneView,
|
||||
setSceneView: setSceneView,
|
||||
}}
|
||||
>
|
||||
{children}
|
||||
</SceneViewContext.Provider>
|
||||
);
|
||||
};
|
|
@ -1,13 +1,13 @@
|
|||
import { AxesHelper, Group, Scene } from "three";
|
||||
import { AxesHelper, Group, Mesh, MeshStandardMaterial, Scene } from "three";
|
||||
import { buildMeshes } from "./utils/build-meshes";
|
||||
import { Extent, buildScene } from "./utils/build-scene";
|
||||
import { getMetadata } from "./utils/utils";
|
||||
import { MODEL_ID, SERVICE_URL } from "./config";
|
||||
import { buildClippingplanes } from "./utils/build-clipping-planes";
|
||||
import { buildGrid } from "./utils/build-grid";
|
||||
import { buildCoordinateGrid } from "./utils/build-coordinate-grid";
|
||||
import { DragControls } from "three/examples/jsm/Addons.js";
|
||||
|
||||
export class MapScene {
|
||||
export class SceneView {
|
||||
private _scene: Scene;
|
||||
private _dragControls: DragControls;
|
||||
private _model: Group;
|
||||
|
@ -20,7 +20,7 @@ export class MapScene {
|
|||
|
||||
static async create(container: HTMLElement, modelId: string) {
|
||||
const { scene, model, dragControls } = await init(container, modelId);
|
||||
return new MapScene(scene, model, dragControls);
|
||||
return new SceneView(scene, model, dragControls);
|
||||
}
|
||||
|
||||
get scene() {
|
||||
|
@ -51,6 +51,21 @@ export class MapScene {
|
|||
mesh.visible = !mesh.visible;
|
||||
}
|
||||
}
|
||||
|
||||
toggleCoordinateGrid() {
|
||||
const group = this._scene.getObjectByName("coordinate-grid");
|
||||
if (group) {
|
||||
group.visible = !group.visible;
|
||||
}
|
||||
}
|
||||
|
||||
toggleWireFrame() {
|
||||
const model = this._model;
|
||||
model.children.forEach((child) => {
|
||||
const material = (child as Mesh).material as MeshStandardMaterial;
|
||||
material.wireframe = !material.wireframe;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
async function init(container: HTMLElement, modelId = MODEL_ID) {
|
||||
|
@ -92,11 +107,11 @@ async function init(container: HTMLElement, modelId = MODEL_ID) {
|
|||
}
|
||||
|
||||
// Add a coordinate grid to the scene
|
||||
const { gridHelper, annotations } = buildGrid(extent);
|
||||
const { gridHelper, annotations } = buildCoordinateGrid(extent);
|
||||
const annotationsGroup = new Group();
|
||||
annotationsGroup.name = "coordinate-grid";
|
||||
annotationsGroup.add(...annotations);
|
||||
scene.add(gridHelper, annotationsGroup);
|
||||
annotationsGroup.add(...annotations, gridHelper);
|
||||
scene.add(annotationsGroup);
|
||||
|
||||
//const axesHelper = new AxesHelper(5);
|
||||
//scene.add(axesHelper);
|
|
@ -166,6 +166,7 @@ export function buildClippingplanes(
|
|||
const clippingBox = new Group();
|
||||
clippingBox.add(planeMeshGroup, edgeMeshGroup);
|
||||
clippingBox.name = "clipping-box";
|
||||
clippingBox.visible = false;
|
||||
scene.add(clippingBox);
|
||||
|
||||
// Enable DragControls for the clipping planes
|
||||
|
@ -175,18 +176,11 @@ export function buildClippingplanes(
|
|||
renderer.domElement
|
||||
);
|
||||
|
||||
dragControls.addEventListener("dragstart", (event) => {
|
||||
const object = event.object as PlaneMesh;
|
||||
dragControls.enabled = false;
|
||||
|
||||
dragControls.addEventListener("dragstart", () => {
|
||||
// Disable OrbitControls when dragging starts
|
||||
orbitControls.enabled = false;
|
||||
|
||||
// Remove existing cap meshes
|
||||
const capMeshGroupName = `cap-mesh-group-${object.name}`;
|
||||
let capMeshGroup = scene.getObjectByName(capMeshGroupName);
|
||||
while (capMeshGroup) {
|
||||
scene.remove(capMeshGroup);
|
||||
capMeshGroup = scene.getObjectByName(capMeshGroupName);
|
||||
}
|
||||
});
|
||||
|
||||
dragControls.addEventListener("dragend", () => {
|
||||
|
@ -468,6 +462,8 @@ function generateCapMeshes(
|
|||
|
||||
// Iterate over the list of geologic meshes
|
||||
for (let mesh of meshes) {
|
||||
// Slice visible meshes only
|
||||
if (mesh.visible) {
|
||||
const position = mesh.geometry.attributes.position.array;
|
||||
const indices = mesh.geometry.index ? mesh.geometry.index.array : null;
|
||||
const edges: Array<[Vector3, Vector3]> = [];
|
||||
|
@ -481,9 +477,21 @@ function generateCapMeshes(
|
|||
const i2 = indices ? indices[i + 1] * 3 : (i + 1) * 3;
|
||||
const i3 = indices ? indices[i + 2] * 3 : (i + 2) * 3;
|
||||
|
||||
const v1 = new Vector3(position[i1], position[i1 + 1], position[i1 + 2]);
|
||||
const v2 = new Vector3(position[i2], position[i2 + 1], position[i2 + 2]);
|
||||
const v3 = new Vector3(position[i3], position[i3 + 1], position[i3 + 2]);
|
||||
const v1 = new Vector3(
|
||||
position[i1],
|
||||
position[i1 + 1],
|
||||
position[i1 + 2]
|
||||
);
|
||||
const v2 = new Vector3(
|
||||
position[i2],
|
||||
position[i2 + 1],
|
||||
position[i2 + 2]
|
||||
);
|
||||
const v3 = new Vector3(
|
||||
position[i3],
|
||||
position[i3 + 1],
|
||||
position[i3 + 2]
|
||||
);
|
||||
|
||||
// Check if the triangle is cut by the plane
|
||||
const d1 = plane.distanceToPoint(v1);
|
||||
|
@ -506,7 +514,9 @@ function generateCapMeshes(
|
|||
const polygons: Vector3[][] = buildPolygons(edges);
|
||||
|
||||
// Clip cap surfaces with clipping planes
|
||||
const clippingPlanes = planes.filter((p) => !p.normal.equals(plane.normal));
|
||||
const clippingPlanes = planes.filter(
|
||||
(p) => !p.normal.equals(plane.normal)
|
||||
);
|
||||
|
||||
const offset = orientation === Orientation.Z ? 1 : -1;
|
||||
const material = new MeshStandardMaterial({
|
||||
|
@ -540,6 +550,7 @@ function generateCapMeshes(
|
|||
|
||||
capMeshes.push(...localMeshes);
|
||||
}
|
||||
}
|
||||
|
||||
return capMeshes;
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@ enum Orientation {
|
|||
Vertical,
|
||||
}
|
||||
|
||||
export function buildGrid(extent: Extent) {
|
||||
export function buildCoordinateGrid(extent: Extent) {
|
||||
const center = getCenter3D(extent);
|
||||
// Calculate the width and height of the grid
|
||||
const gridWidth = extent.xmax - extent.xmin;
|
||||
|
@ -26,10 +26,10 @@ export function buildGrid(extent: Extent) {
|
|||
const gridHelper = new GridHelper(Math.max(gridWidth, gridHeight), divisions);
|
||||
|
||||
// Position the grid in the scene to match the given extent
|
||||
gridHelper.position.set(center.x, center.y, 0); // Center the grid at the midpoint
|
||||
gridHelper.position.set(center.x, center.y, 0);
|
||||
|
||||
// Rotate the grid if needed to align with the world coordinates
|
||||
gridHelper.rotation.x = Math.PI / 2; // Rotate to align with the XY plane
|
||||
// Rotate the grid to align with the XY-plane
|
||||
gridHelper.rotation.x = Math.PI / 2;
|
||||
|
||||
// Retrieve the geometry of the grid helper
|
||||
const geometry = gridHelper.geometry;
|
|
@ -1,29 +0,0 @@
|
|||
import { AmbientLight, DirectionalLight, Scene } from "three";
|
||||
|
||||
const DEG2RAD = Math.PI / 180;
|
||||
export function buildDefaultLights(scene: Scene) {
|
||||
// ambient light
|
||||
scene.add(new AmbientLight(0x999999));
|
||||
|
||||
// directional lights
|
||||
const opt = {
|
||||
azimuth: 220,
|
||||
altitude: 45,
|
||||
};
|
||||
|
||||
const lambda = (90 - opt.azimuth) * DEG2RAD;
|
||||
const phi = opt.altitude * DEG2RAD;
|
||||
|
||||
const x = Math.cos(phi) * Math.cos(lambda);
|
||||
const y = Math.cos(phi) * Math.sin(lambda);
|
||||
const z = Math.sin(phi);
|
||||
|
||||
const light1 = new DirectionalLight(0xffffff, 0.5);
|
||||
light1.position.set(x, y, z);
|
||||
scene.add(light1);
|
||||
|
||||
// thin light from the opposite direction
|
||||
const light2 = new DirectionalLight(0xffffff, 0.1);
|
||||
light2.position.set(-x, -y, -z);
|
||||
scene.add(light2);
|
||||
}
|
|
@ -6,8 +6,7 @@ import {
|
|||
MeshStandardMaterial,
|
||||
} from "three";
|
||||
|
||||
import { fetchTriangleIndices } from "./fetch-triangle-indices";
|
||||
import { fetchVertices } from "./fetch-vertices";
|
||||
import { fetchVertices, fetchTriangleIndices } from "./utils";
|
||||
import { TRIANGLE_INDICES_URL, VERTICES_URL } from "../config";
|
||||
|
||||
interface MappedFeature {
|
||||
|
@ -22,6 +21,9 @@ export async function buildMeshes(mappedFeatures: MappedFeature[]) {
|
|||
for (let i = 0; i < mappedFeatures.length; i++) {
|
||||
const layerData = mappedFeatures[i];
|
||||
const mesh = await buildMesh(layerData);
|
||||
if (layerData.name === "Topography") {
|
||||
mesh.visible = false;
|
||||
}
|
||||
meshes.push(mesh);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,9 +1,42 @@
|
|||
import { Color, PerspectiveCamera, Scene, Vector3, WebGLRenderer } from "three";
|
||||
import {
|
||||
PerspectiveCamera,
|
||||
Scene,
|
||||
WebGLRenderer,
|
||||
AmbientLight,
|
||||
DirectionalLight,
|
||||
} from "three";
|
||||
|
||||
import { buildDefaultLights } from "./build-default-lights";
|
||||
import { OrbitControls } from "three/addons/controls/OrbitControls.js";
|
||||
import { getCenter3D, getMaxSize } from "./utils";
|
||||
|
||||
const DEG2RAD = Math.PI / 180;
|
||||
function buildDefaultLights() {
|
||||
// Ambient light
|
||||
scene.add(new AmbientLight(0xaaaaaa));
|
||||
|
||||
// Directional lights
|
||||
const opt = {
|
||||
azimuth: 220,
|
||||
altitude: 45,
|
||||
};
|
||||
|
||||
const lambda = (90 - opt.azimuth) * DEG2RAD;
|
||||
const phi = opt.altitude * DEG2RAD;
|
||||
|
||||
const x = Math.cos(phi) * Math.cos(lambda);
|
||||
const y = Math.cos(phi) * Math.sin(lambda);
|
||||
const z = Math.sin(phi);
|
||||
|
||||
const light1 = new DirectionalLight(0xffffff, 0.5);
|
||||
light1.position.set(x, y, z);
|
||||
scene.add(light1);
|
||||
|
||||
// Thin light from the opposite direction
|
||||
const light2 = new DirectionalLight(0xffffff, 0.1);
|
||||
light2.position.set(-x, -y, -z);
|
||||
return light2;
|
||||
}
|
||||
|
||||
export interface Extent {
|
||||
xmin: number;
|
||||
ymin: number;
|
||||
|
@ -34,6 +67,7 @@ export function buildScene(container: HTMLElement, extent: Extent) {
|
|||
camera.position.set(center.x, center.y - 125000, extent.zmax + 100000);
|
||||
camera.lookAt(center);
|
||||
|
||||
// Initialize the renderer
|
||||
renderer = new WebGLRenderer({
|
||||
alpha: true,
|
||||
logarithmicDepthBuffer: true,
|
||||
|
@ -43,6 +77,8 @@ export function buildScene(container: HTMLElement, extent: Extent) {
|
|||
renderer.setSize(width, height);
|
||||
renderer.localClippingEnabled = true;
|
||||
renderer.setAnimationLoop(animate);
|
||||
|
||||
// Handle window resize event to adapt the aspect ratio
|
||||
window.addEventListener("resize", () => onWindowResize(container));
|
||||
|
||||
container.appendChild(renderer.domElement);
|
||||
|
@ -55,16 +91,18 @@ export function buildScene(container: HTMLElement, extent: Extent) {
|
|||
|
||||
// Scene will hold all our elements such as objects, cameras and lights
|
||||
scene = new Scene();
|
||||
scene.background = new Color(0xdddddd);
|
||||
|
||||
buildDefaultLights(scene);
|
||||
// Add lights to the scene
|
||||
const lights = buildDefaultLights();
|
||||
lights.name = "lights";
|
||||
scene.add(lights);
|
||||
|
||||
return { renderer, scene, camera, controls };
|
||||
}
|
||||
|
||||
function onWindowResize(container: HTMLElement) {
|
||||
// Update the camera's aspect ratio and the renderer's size to reflect
|
||||
// the new screen dimensions upon a browser window resize.
|
||||
// the new screen dimensions upon a browser window resize
|
||||
camera.aspect = container.clientWidth / container.clientHeight;
|
||||
camera.updateProjectionMatrix();
|
||||
renderer.setSize(container.clientWidth, container.clientHeight);
|
||||
|
|
|
@ -1,8 +0,0 @@
|
|||
import { request } from "./request";
|
||||
import { unpackEdges } from "./parsers";
|
||||
|
||||
export async function fetchTriangleIndices(edgeUrl: string, geomId: string) {
|
||||
const url = edgeUrl + geomId;
|
||||
const buffer = await request(url);
|
||||
return unpackEdges(buffer);
|
||||
}
|
|
@ -1,8 +0,0 @@
|
|||
import { unpackVertices } from "./parsers";
|
||||
import { request } from "./request";
|
||||
|
||||
export async function fetchVertices(pointUrl: string, geomId: string) {
|
||||
const url = pointUrl + geomId;
|
||||
const buffer = await request(url);
|
||||
return unpackVertices(buffer);
|
||||
}
|
|
@ -1,8 +0,0 @@
|
|||
export async function request(url: string) {
|
||||
const response = await fetch(url);
|
||||
if (response.ok) {
|
||||
return response.arrayBuffer();
|
||||
} else {
|
||||
throw new Error("HTTP error status: " + response.status);
|
||||
}
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
import { Vector3 } from "three";
|
||||
import { Extent } from "./build-scene";
|
||||
import { unpackEdges, unpackVertices } from "./parsers";
|
||||
|
||||
export function getMaxSize(extent: Extent) {
|
||||
return Math.max(
|
||||
|
@ -32,3 +33,24 @@ export async function getMetadata(serviceUrl: string) {
|
|||
throw new Error("HTTP error status: " + response.status);
|
||||
}
|
||||
}
|
||||
|
||||
export async function request(url: string) {
|
||||
const response = await fetch(url);
|
||||
if (response.ok) {
|
||||
return response.arrayBuffer();
|
||||
} else {
|
||||
throw new Error("HTTP error status: " + response.status);
|
||||
}
|
||||
}
|
||||
|
||||
export async function fetchTriangleIndices(edgeUrl: string, geomId: string) {
|
||||
const url = edgeUrl + geomId;
|
||||
const buffer = await request(url);
|
||||
return unpackEdges(buffer);
|
||||
}
|
||||
|
||||
export async function fetchVertices(pointUrl: string, geomId: string) {
|
||||
const url = pointUrl + geomId;
|
||||
const buffer = await request(url);
|
||||
return unpackVertices(buffer);
|
||||
}
|
||||
|
|
1670
package-lock.json
generated
1670
package-lock.json
generated
File diff suppressed because it is too large
Load diff
16
package.json
16
package.json
|
@ -10,24 +10,24 @@
|
|||
},
|
||||
"dependencies": {
|
||||
"earcut": "^3.0.1",
|
||||
"flowbite-react": "^0.10.2",
|
||||
"next": "15.1.7",
|
||||
"next": "15.2.1",
|
||||
"proj4": "^2.15.0",
|
||||
"react": "^19.0.0",
|
||||
"react-dom": "^19.0.0",
|
||||
"three": "^0.173.0"
|
||||
"three": "^0.174.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/eslintrc": "^3",
|
||||
"@tailwindcss/postcss": "^4.0.11",
|
||||
"@types/earcut": "^3.0.0",
|
||||
"@types/node": "^20",
|
||||
"@types/node": "^22",
|
||||
"@types/react": "^19",
|
||||
"@types/react-dom": "^19",
|
||||
"@types/three": "^0.173.0",
|
||||
"@types/three": "^0.174.0",
|
||||
"eslint": "^9",
|
||||
"eslint-config-next": "15.1.7",
|
||||
"postcss": "^8",
|
||||
"tailwindcss": "^3.4.1",
|
||||
"eslint-config-next": "15.2.1",
|
||||
"postcss": "^8.5.3",
|
||||
"tailwindcss": "^4.0.11",
|
||||
"typescript": "^5"
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
/** @type {import('postcss-load-config').Config} */
|
||||
const config = {
|
||||
/** @type {import('tailwindcss').Config} */
|
||||
export default {
|
||||
plugins: {
|
||||
tailwindcss: {},
|
||||
"@tailwindcss/postcss": {},
|
||||
},
|
||||
};
|
||||
|
||||
export default config;
|
||||
|
|
Loading…
Add table
editor.link_modal.header
Reference in a new issue