Fix lints

This commit is contained in:
Fuhrmann 2025-04-11 11:33:05 +02:00
parent 74fe150ef4
commit 2c17c93531
2 changed files with 3 additions and 9 deletions

View file

@ -25,7 +25,7 @@ import {
MeshStandardNodeMaterial,
WebGPURenderer,
} from "three/webgpu";
import { color, vec4 } from "three/tsl";
import { color } from "three/tsl";
export enum Orientation {
X = "X",

View file

@ -1,16 +1,10 @@
import {
BufferAttribute,
BufferGeometry,
Color,
DoubleSide,
Mesh,
} from "three";
import { BufferAttribute, BufferGeometry, DoubleSide, Mesh } from "three";
import { fetchVertices, fetchTriangleIndices, transform } from "./utils";
import { TRIANGLE_INDICES_URL, VERTICES_URL } from "../config";
import { topoNodeMaterial } from "../ShaderMaterial";
import { MeshStandardNodeMaterial } from "three/webgpu";
import { color, vec4 } from "three/tsl";
import { color } from "three/tsl";
interface MappedFeature {
featuregeom_id: number;