Explode all layers
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@ -400,7 +400,7 @@ export class SceneView extends EventTarget {
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this._resetClippingBox();
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}
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for (let i = 1; i < this._model.children.length; i++) {
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for (let i = 0; i < this._model.children.length; i++) {
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const mesh = this._model.children[i];
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if (explode) {
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