Add clipping planes to topography
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parent
961c2f79cc
commit
618979ad52
6 changed files with 65 additions and 291 deletions
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@ -1,6 +1,7 @@
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import {
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BufferAttribute,
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BufferGeometry,
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Color,
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DoubleSide,
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EdgesGeometry,
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Group,
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@ -649,8 +650,13 @@ function generateCapMeshes(
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? 1
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: -1;
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const color =
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mesh.material instanceof MeshStandardMaterial
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? mesh.material.color
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: new Color(1, 1, 1);
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const material = new MeshStandardMaterial({
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color: (mesh.material as MeshStandardMaterial).color,
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color,
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side: DoubleSide,
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metalness: 0.0,
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roughness: 1.0,
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@ -37,8 +37,8 @@ let overlayCamera: OrthographicCamera;
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let overlayScene: Scene;
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let maxSize = 0;
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const compass = new Group();
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const UI_WIDTH = 200;
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const UI_HEIGHT = 200;
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const UI_WIDTH = 150;
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const UI_HEIGHT = 150;
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export function buildScene(container: HTMLElement, extent: Extent) {
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maxSize = getMaxSize(extent);
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@ -152,11 +152,8 @@ function renderOverlay() {
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);
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// Render the overlay scene to the screen (position it in the bottom left)
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renderer.setScissorTest(true);
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renderer.setScissor(10, 10, UI_WIDTH, UI_HEIGHT);
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renderer.setViewport(10, 10, UI_WIDTH, UI_HEIGHT);
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renderer.render(overlayScene, overlayCamera);
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renderer.setScissorTest(false); // Disable scissor testing for the rest of the scene
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renderer.setViewport(
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0,
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0,
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