Finish virtual profile

This commit is contained in:
Fuhrmann 2025-03-17 13:54:02 +01:00
parent 46db218492
commit 913af8fba6
3 changed files with 298 additions and 132 deletions

View file

@ -1,6 +1,14 @@
"use client";
import { ChangeEvent, ReactNode, useContext, useRef, useState } from "react";
import {
ChangeEvent,
ReactNode,
forwardRef,
useContext,
useImperativeHandle,
useRef,
useState,
} from "react";
import {
SceneViewContext,
@ -15,7 +23,7 @@ function Toggle({
defaultChecked,
}: {
title: string;
onChange: (e: any) => void;
onChange: (e: ChangeEvent<HTMLInputElement>) => void;
defaultChecked?: boolean;
}) {
return (
@ -35,68 +43,95 @@ function Toggle({
);
}
function Accordion({
children,
title,
}: {
children?: ReactNode;
enum Position {
Start,
Center,
End,
}
interface AccordionRef {
open: (b: boolean) => void;
}
interface AccordionProps {
title: string;
}) {
const [expanded, setExpanded] = useState<boolean>(true);
const accordionBodyRef = useRef<HTMLDivElement>(null);
position: Position;
open: boolean;
children: ReactNode;
}
function handleClick() {
if (!accordionBodyRef.current) return;
const Accordion = forwardRef<AccordionRef, AccordionProps>(
({ children, title, position, open }, ref) => {
const [expanded, setExpanded] = useState<boolean>(open);
const accordionBodyRef = useRef<HTMLDivElement>(null);
accordionBodyRef.current.classList.toggle("hidden");
setExpanded(!expanded);
}
useImperativeHandle(ref, () => ({
open: (b: boolean) => setExpanded(b),
}));
return (
<div>
<h2 id="accordion-collapse-heading-1">
<button
type="button"
className="flex items-center justify-between w-full p-5 font-medium rtl:text-right text-gray-500 border border-b-0 border-gray-200 rounded-t focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800 gap-3 hover:cursor-pointer"
data-accordion-target="#accordion-collapse-body-1"
aria-expanded={expanded ? "true" : "false"}
aria-controls="accordion-collapse-body-1"
onClick={handleClick}
>
<span>{title}</span>
<svg
data-accordion-icon
className="w-3 h-3 rotate-180 shrink-0"
aria-hidden="true"
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 10 6"
function handleClick() {
if (!accordionBodyRef.current) return;
setExpanded(!expanded);
}
const className =
position === Position.Center
? "flex items-center justify-between w-full p-5 font-medium rtl:text-right text-gray-500 border border-b border-gray-200 focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800 gap-3 hover:cursor-pointer"
: "flex items-center justify-between w-full p-5 font-medium rtl:text-right text-gray-500 border border-b border-gray-200 rounded-t focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-800 dark:border-gray-700 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-800 gap-3 hover:cursor-pointer";
return (
<div>
<h2 id="accordion-collapse-heading-1">
<button
type="button"
className={className}
data-accordion-target="#accordion-collapse-body-1"
aria-expanded={expanded ? "true" : "false"}
aria-controls="accordion-collapse-body-1"
onClick={handleClick}
>
<path
stroke="currentColor"
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth="2"
d="M9 5 5 1 1 5"
/>
</svg>
</button>
</h2>
<div
id="accordion-collapse-body-1"
ref={accordionBodyRef}
aria-labelledby="accordion-collapse-heading-1"
>
<div className="p-5 border border-gray-200 dark:border-gray-700 dark:bg-gray-900">
{children}
<span>{title}</span>
<svg
data-accordion-icon
className={
expanded ? "w-3 h-3 shrink-0" : "w-3 h-3 rotate-180 shrink-0"
}
aria-hidden="true"
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 10 6"
>
<path
stroke="currentColor"
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth="2"
d="M9 5 5 1 1 5"
/>
</svg>
</button>
</h2>
<div
id="accordion-collapse-body-1"
ref={accordionBodyRef}
aria-labelledby="accordion-collapse-heading-1"
className={expanded ? "" : "hidden"}
>
<div className="p-5 border border-gray-200 dark:border-gray-700 dark:bg-gray-900">
{children}
</div>
</div>
</div>
</div>
);
}
);
}
);
Accordion.displayName = "Accordion";
export function Form() {
const svgContainerRef = useRef<HTMLDivElement>(null);
const accordionRef1 = useRef<AccordionRef>(null);
const accordionRef0 = useRef<AccordionRef>(null);
const { sceneView } = useContext(SceneViewContext) as SceneViewContextType;
function handleChange() {
@ -133,11 +168,10 @@ export function Form() {
if (!sceneView) return;
if ((e.target as HTMLInputElement).checked) {
sceneView.enableRaycaster();
sceneView.addEventListener("svg-created", handleSVGCreated);
// Enable raycaster with callback to handle svg element
sceneView.enableRaycaster(handleSVGCreated);
} else {
sceneView.disableRaycaster();
sceneView.removeEventListener("svg-created", handleSVGCreated);
}
}
@ -149,61 +183,83 @@ export function Form() {
svgContainerRef.current.removeChild(c);
}
svgContainerRef.current.appendChild(e.detail.element);
if (accordionRef0.current) {
accordionRef0.current.open(false);
}
if (accordionRef1.current) {
accordionRef1.current.open(true);
}
}
return (
<div className="w-full flex flex-col gap-2 overflow-y-auto">
<div className="w-full flex flex-col gap-3 p-4 border border-gray-200 rounded shadow">
<Toggle title="Slicing Box" onChange={handleChange} />
<Toggle title="Drilling Profiler" onChange={handleDrilling} />
<Toggle title="Coordinate Grid" onChange={handleChangeCG} />
<Toggle title="Wireframe" onChange={handleChangeWireframe} />
<Toggle
title="Topography (OSM)"
onChange={handleChangeTopography}
defaultChecked
/>
<Accordion title="Layers">
{
<div className="flex flex-col gap-2">
{sceneView?.model.children.map((child) => {
const key = `toggle-visibility-${child.name}`;
const color = `#${(
(child as Mesh).material as MeshStandardMaterial
).color.getHexString()}`;
const visible = (child as Mesh).visible;
<div className="w-full max-h-full flex flex-col gap-2">
<div className="w-full h-full flex flex-col gap-3 p-4 border border-gray-200 rounded shadow">
<div className="border border-gray-200 rounded grid grid-cols-2 gap-y-2 p-2">
<Toggle title="Slicing Box" onChange={handleChange} />
<Toggle title="Virtual Profile" onChange={handleDrilling} />
<Toggle title="Coordinate Grid" onChange={handleChangeCG} />
<Toggle title="Wireframe" onChange={handleChangeWireframe} />
<Toggle
title="Topography (OSM)"
onChange={handleChangeTopography}
defaultChecked
/>
</div>
<div className="overflow-y-auto">
<Accordion
title="Layers"
position={Position.Start}
open={true}
ref={accordionRef0}
>
{
<div className="flex flex-col gap-2">
{sceneView?.model.children.map((child) => {
const key = `toggle-visibility-${child.name}`;
const color = `#${(
(child as Mesh).material as MeshStandardMaterial
).color.getHexString()}`;
const visible = (child as Mesh).visible;
return (
<div
key={key}
className="flex items-center justify-start gap-2.5 border-b border-gray-200 py-1"
>
<span
className="inline-block w-5 h-5 flex-none rounded"
style={{
backgroundColor: color,
}}
></span>
<input
id={key}
type="checkbox"
onChange={() => handleCheckboxChange(child.name)}
className="hover:cursor-pointer"
defaultChecked={visible ? true : false}
/>
<label
htmlFor={key}
className="antialiased font-light text-gray-700"
return (
<div
key={key}
className="flex items-center justify-start gap-2.5 border-b border-gray-200 py-1"
>
{child.name}
</label>
</div>
);
})}
</div>
}
</Accordion>
<div ref={svgContainerRef}> </div>
<span
className="inline-block w-5 h-5 flex-none rounded"
style={{
backgroundColor: color,
}}
></span>
<input
id={key}
type="checkbox"
onChange={() => handleCheckboxChange(child.name)}
className="hover:cursor-pointer"
defaultChecked={visible ? true : false}
/>
<label
htmlFor={key}
className="antialiased font-light text-gray-700"
>
{child.name}
</label>
</div>
);
})}
</div>
}
</Accordion>
<Accordion
title="Virtual Profile"
position={Position.Center}
open={false}
ref={accordionRef1}
>
<div ref={svgContainerRef}> </div>
</Accordion>
</div>
</div>
</div>
);

View file

@ -23,7 +23,7 @@ import { buildCoordinateGrid } from "./utils/build-coordinate-grid";
import { DragControls } from "three/examples/jsm/Addons.js";
import { MapTilerProvider, MapView, OpenStreetMapsProvider } from "geo-three";
import { CustomMapHeightNodeShader } from "./CustomMapHeightNodeShader";
import { createSVG } from "./utils/create-borehole-svg";
import { Data, createSVG } from "./utils/create-borehole-svg";
export type CustomEvent = CustomEventInit<{
element: SVGSVGElement | null;
@ -41,6 +41,7 @@ export class SceneView extends EventTarget {
private _startY: number = 0;
private _isDragging: boolean = false;
private static _DRAG_THRESHOLD = 5;
private _callback: EventListenerOrEventListenerObject | null = null;
constructor(
scene: Scene,
@ -183,21 +184,36 @@ export class SceneView extends EventTarget {
const meshes = this._model.children.filter((c) => c.name !== "Topography");
const intersects = this._raycaster.intersectObjects(meshes, true);
// Remove existing point and add visual marker
this._removePoint();
this._addPoint(targetPosition);
// Iterate over intersections
if (intersects.length > 0) {
const data = [];
const data: Data[] = [];
for (let i = 0; i < intersects.length; i += 2) {
const depthStart = intersects[i].point.z;
const depthEnd = intersects[i + 1].point.z;
let name = intersects[i].object.name;
let color = `#${(
const name = intersects[i].object.name;
const color = `#${(
(intersects[i].object as Mesh).material as MeshStandardMaterial
).color.getHexString()}`;
data.push({ depthStart, depthEnd, name, color });
// Avoid duplicate entries, just update the depth information
const index = data.findIndex((d) => d.name === name);
if (index > -1) {
data[index] = {
depthStart: data[index].depthStart,
depthEnd,
name,
color,
};
} else {
data.push({ depthStart, depthEnd, name, color });
}
}
const element = createSVG(data, 400, 800, this._extent);
const element = createSVG(data, 400, 600, this._extent);
const event = new CustomEvent("svg-created", {
detail: { element },
});
@ -226,10 +242,14 @@ export class SceneView extends EventTarget {
}
};
enableRaycaster() {
enableRaycaster(callback: EventListenerOrEventListenerObject) {
this._container.addEventListener("pointerdown", this._pointerDownListener);
this._container.addEventListener("pointermove", this._pointerMoveListener);
this._container.addEventListener("pointerup", this._pointerUpListener);
// Add event listener for svg-created event
this.addEventListener("svg-created", callback);
this._callback = callback;
}
disableRaycaster() {
@ -242,16 +262,30 @@ export class SceneView extends EventTarget {
this._pointerMoveListener
);
this._container.removeEventListener("pointerup", this._pointerUpListener);
if (this._callback) {
this.removeEventListener("svg-created", this._callback);
}
}
// Add point marker for bore profiles
private _addPoint(point: Vector3) {
const geometry = new SphereGeometry(2500, 16, 16); // Small sphere
const material = new MeshBasicMaterial({ color: 0xff0000 }); // Red color
const geometry = new SphereGeometry(1000, 16, 16);
const material = new MeshBasicMaterial({ color: 0xff0000 });
const sphere = new Mesh(geometry, material);
sphere.name = "point-marker";
sphere.position.set(point.x, point.y, point.z);
this._scene.add(sphere);
}
private _removePoint() {
const o = this._scene.getObjectByName("point-marker");
if (o) {
this._scene.remove(o);
}
}
}
async function init(container: HTMLElement, modelId = MODEL_ID) {

View file

@ -2,9 +2,10 @@ import * as d3 from "d3";
import { Extent } from "./build-scene";
// SVG dimensions
const margin = { top: 20, right: 250, bottom: 20, left: 20 };
const margin = { top: 20, right: 20, bottom: 20, left: 80 };
const barWidth = 30;
interface Data {
export interface Data {
depthStart: number;
depthEnd: number;
name: string;
@ -17,7 +18,6 @@ export function createSVG(
height: number = 800,
extent: Extent
) {
console.log(data);
const svg = d3
.create("svg")
.attr("width", width)
@ -27,34 +27,110 @@ export function createSVG(
// Scales: Invert Y-axis so depth increases downward
const zmax = d3.max(data, (d) => d.depthStart) ?? extent.zmax;
const zmin = d3.max(data, (d) => d.depthEnd) ?? extent.zmin;
const zmin = d3.min(data, (d) => d.depthEnd) ?? extent.zmin;
const zScale = d3
.scaleLinear()
.domain([zmax, zmin])
.range([margin.top, height - margin.bottom]);
// Create logical group
const barGroup = svg.append("g");
// Draw bars (formations)
svg
.append("g")
.selectAll()
barGroup
.selectAll("rect")
.data(data)
.join("rect")
.attr("x", margin.left)
.attr("y", (d) => zScale(d.depthStart))
.attr("height", (d) => zScale(d.depthEnd) - zScale(d.depthStart))
.attr("width", width - margin.left - margin.right)
.attr("width", barWidth)
.attr("fill", (d) => d.color);
// Add labels (formation names)
svg
.selectAll(".label")
barGroup
.selectAll("text")
.data(data)
.enter()
.append("text")
.attr("class", "label")
.attr("x", width - margin.right + 5) // Place text slightly outside the bar
.attr("y", (d) => (zScale(d.depthStart) + zScale(d.depthEnd)) / 2) // Center in the bar
.text((d) => d.name);
.join("text")
.attr("x", margin.left + barWidth + 5)
.attr("y", (d) => (zScale(d.depthStart) + zScale(d.depthEnd)) / 2)
.attr("text-anchor", "start")
.attr("fill", "black")
.style("font-size", "12px")
.each(function (d) {
const textElement = d3.select(this);
textElement.selectAll("tspan").remove(); // Clear previous tspans
const groups = groupWordsByFour(d.name);
let dy = 0;
for (const group of groups) {
textElement
.append("tspan")
.attr("x", margin.left + barWidth + 5)
.attr("dy", dy)
.text(group.join(" "));
dy = 14;
}
});
// Add depth labels
svg
.append("g")
.selectAll("text")
.data(data)
.join("text")
.attr("x", margin.left - 5)
.attr("y", (d) =>
d.depthStart - d.depthEnd < 100
? zScale(d.depthStart) - 10
: zScale(d.depthStart)
)
.attr("dy", "0.35em")
.attr("text-anchor", "end")
.attr("fill", "black")
.style("font-size", "12px")
.text((d) => `${d.depthStart.toFixed(0)}m`);
// Add label for last depth
svg
.append("g")
.selectAll("text")
.data(data)
.join("text")
.attr("x", margin.left - 5)
.attr("y", (d, i) => (i === data.length - 1 ? zScale(d.depthEnd) : null))
.attr("dy", "0.35em")
.attr("text-anchor", "end")
.attr("fill", "black")
.style("font-size", "12px")
.text((d, i) => (i === data.length - 1 ? `${d.depthEnd.toFixed(0)}m` : ""));
return svg.node();
}
// Group words to split lines if necessary
function groupWordsByFour(inputString: string) {
const words = inputString.split(" ");
// Use reduce to group the words into chunks of four
const groups = words.reduce(
(result: string[][], word: string, index: number) => {
const groupIndex = Math.floor(index / 4);
// If the group doesn't exist yet, create an empty array for it
if (!result[groupIndex]) {
result[groupIndex] = [];
}
// Add the current word to the correct group
result[groupIndex].push(word);
return result;
},
[]
);
return groups;
}