Remove OSM background topography
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832c958fba
commit
961c2f79cc
1 changed files with 19 additions and 4 deletions
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@ -175,7 +175,7 @@ export class SceneView extends EventTarget {
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const osmTopo = this._scene.getObjectByName("osm-topography");
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const topo = this._scene.getObjectByName("Topography");
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if (osmTopo && topo) {
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osmTopo.visible = !osmTopo.visible;
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// osmTopo.visible = !osmTopo.visible;
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topo.visible = !topo.visible;
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}
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}
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@ -509,7 +509,14 @@ async function init(container: HTMLElement, modelId = MODEL_ID) {
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map.visible = false;
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scene.add(map);
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renderer.setAnimationLoop(animate(rendererCallback(map, extent)));
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const topography = scene.getObjectByName("Topography") as Mesh;
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if (topography) {
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renderer.setAnimationLoop(
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animate(
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rendererCallback(camera, renderer, scene, map, extent, topography)
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)
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);
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}
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return {
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scene,
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@ -521,9 +528,17 @@ async function init(container: HTMLElement, modelId = MODEL_ID) {
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};
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}
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function rendererCallback(map: MapView, extent: Extent) {
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function rendererCallback(
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camera: PerspectiveCamera,
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renderer: WebGLRenderer,
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scene: Scene,
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map: MapView,
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extent: Extent,
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topography: Mesh
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) {
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return () => {
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if (map.visible) {
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if (topography.visible) {
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map.lod.updateLOD(map, camera, renderer, scene);
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const tiles: TileData[] = [];
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traverse(map.root, extent, tiles);
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tiles.sort((a, b) => b.zoom - a.zoom);
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