Work on closed sliced surfaces

This commit is contained in:
Fuhrmann 2025-03-05 14:37:44 +01:00
parent 20d99b5815
commit c33a39944a
5 changed files with 285 additions and 20 deletions

View file

@ -25,19 +25,30 @@ export async function init(container: HTMLElement) {
extent
);
// Create the 3D model
const meshes = await buildMeshes(mappedFeatures);
const model = new Group();
model.add(...meshes);
model.name = "3d-model";
scene.add(model);
// Create the clipping planes and add them to the scene
const { planeMeshes, planes } = createClippingPlanes(
renderer,
camera,
controls,
extent
extent,
meshes,
scene
);
scene.add(...planeMeshes);
const meshes = await buildMeshes(mappedFeatures, planes);
const mappedFeaturesGroup = new Group();
mappedFeaturesGroup.add(...meshes);
scene.add(mappedFeaturesGroup);
// Add clipping planes to the meshes
for (let mesh of meshes) {
mesh.material.clippingPlanes = planes;
}
// Add a coordinate grid to the scene
const { gridHelper, annotations } = buildGrid(extent);
const annotationsGroup = new Group();
annotationsGroup.add(...annotations);