Fix bugs related to z scaling
This commit is contained in:
parent
e7ff4c5493
commit
e3a4018582
6 changed files with 156 additions and 110 deletions
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@ -140,10 +140,14 @@ export function Form() {
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const [emptyProfile, setEmptyProfile] = useState<boolean>(false);
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const { sceneView } = useContext(SceneViewContext) as SceneViewContextType;
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function handleChangeSlicingBox() {
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function handleChangeSlicingBox(e: ChangeEvent<HTMLInputElement>) {
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if (!sceneView) return;
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sceneView.toggleClippingBox();
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if (e.target.checked) {
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sceneView.toggleClippingBox(true);
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} else {
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sceneView.toggleClippingBox(false);
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}
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}
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function handleChangeCG() {
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@ -217,10 +221,8 @@ export function Form() {
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if (e.target.checked) {
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sceneView.explode(true);
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// setExploded(true);
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} else {
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sceneView.explode(false);
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// setExploded(false);
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}
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}
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@ -14,7 +14,7 @@ export function RangeSlider() {
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const z = parseFloat(t.value);
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if (!isNaN(z)) {
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setScale(z);
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sceneView.scene.scale.set(1, 1, z);
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sceneView.setZScale(z);
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}
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};
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return (
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@ -45,7 +45,6 @@ export type CustomEvent = CustomEventInit<{
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export class SceneView extends EventTarget {
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private _scene: Scene;
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private _dragControls: DragControls;
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private _model: Group;
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private _camera: PerspectiveCamera;
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private _container: HTMLElement;
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@ -57,12 +56,13 @@ export class SceneView extends EventTarget {
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private static _DRAG_THRESHOLD = 5;
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private _callback: EventListenerOrEventListenerObject | null = null;
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private _orbitControls: OrbitControls;
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private _dragControls: DragControls | null = null;
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private _renderer: WebGLRenderer;
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private static _DISPLACEMENT = 2000;
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constructor(
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scene: Scene,
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model: Group,
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dragControls: DragControls,
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camera: PerspectiveCamera,
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container: HTMLElement,
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extent: Extent,
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@ -71,7 +71,6 @@ export class SceneView extends EventTarget {
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) {
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super();
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this._scene = scene;
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this._dragControls = dragControls;
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this._model = model;
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this._camera = camera;
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this._container = container;
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@ -84,13 +83,11 @@ export class SceneView extends EventTarget {
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static async create(container: HTMLElement, modelId: string) {
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const data = await init(container, modelId);
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if (data) {
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const { scene, model, dragControls, camera, extent, controls, renderer } =
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data;
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const { scene, model, camera, extent, controls, renderer } = data;
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return new SceneView(
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scene,
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model,
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dragControls,
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camera,
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container,
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extent,
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@ -110,17 +107,11 @@ export class SceneView extends EventTarget {
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return this._model;
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}
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toggleClippingBox() {
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const box = this._scene?.getObjectByName("clipping-box");
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if (box) {
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// Set DragControls
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if (box.visible) {
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this._dragControls.enabled = false;
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} else {
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this._dragControls.enabled = true;
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}
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box.visible = !box.visible;
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toggleClippingBox(on = true) {
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if (on) {
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this._resetClippingBox();
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} else {
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this._removeClippingBoxObjects();
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}
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}
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@ -344,57 +335,12 @@ export class SceneView extends EventTarget {
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this._orbitControls.reset();
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}
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explode(explode: boolean) {
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const DISPLACEMENT = 2000;
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for (let i = 1; i < this._model.children.length; i++) {
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const mesh = this._model.children[i];
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if (explode) {
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const displacement =
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(this._model.children.length - i - 1) * DISPLACEMENT;
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mesh.userData.originalPosition = mesh.position.clone();
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mesh.translateZ(displacement);
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if (i === 1) {
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this._model.userData.zmax = this._extent.zmax;
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this._extent.zmax += displacement;
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}
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} else {
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if (mesh.userData.originalPosition) {
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mesh.position.copy(mesh.userData.originalPosition);
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}
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}
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}
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// Reset extent
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if (!explode && this._model.userData.zmax) {
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this._extent.zmax = this._model.userData.zmax;
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}
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// Reset clipping box
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private _removeClippingBoxObjects() {
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// Remove existing boxes
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const box = this._scene.getObjectByName("clipping-box");
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let visible = false;
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if (box) {
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visible = box.visible;
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this._scene.remove(box);
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}
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const { planes, dragControls } = buildClippingplanes(
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this._renderer,
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this._camera,
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this._orbitControls,
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this._extent,
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this._model.children as Mesh[],
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this._scene,
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visible
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);
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this._dragControls.dispose();
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this._dragControls = dragControls;
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// Add clipping planes to the meshes
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for (const mesh of this._model.children) {
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((mesh as Mesh).material as Material).clippingPlanes = planes;
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}
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// Remove existing cap meshes
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for (const o in Orientation) {
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@ -405,11 +351,101 @@ export class SceneView extends EventTarget {
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capMeshGroup = this._scene.getObjectByName(capMeshGroupName);
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}
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}
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// Remove drag controls
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if (this._dragControls) {
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this._dragControls.dispose();
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this._dragControls = null;
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}
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// Remove clipping planes
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for (const mesh of this._model.children) {
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((mesh as Mesh).material as Material).clippingPlanes = null;
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}
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}
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// Reset clipping box
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private _resetClippingBox() {
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this._removeClippingBoxObjects();
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const { planes, dragControls } = buildClippingplanes(
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this._renderer,
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this._camera,
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this._orbitControls,
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this._extent,
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this._model.children as Mesh[],
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this._scene
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);
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this._dragControls = dragControls;
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// Add clipping planes to the meshes
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for (const mesh of this._model.children) {
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((mesh as Mesh).material as Material).clippingPlanes = planes;
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}
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}
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// Explode meshes
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explode(explode: boolean) {
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if (explode) {
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// Save previous zmax value
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this._scene.userData.zmax = this._extent.zmax;
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const maxDisplacement =
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this._model.children.length * SceneView._DISPLACEMENT;
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this._extent.zmax += maxDisplacement;
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} else {
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// Reset extent
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this._extent.zmax = this._scene.userData.zmax;
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}
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// Reset clipping box
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const box = this._scene.getObjectByName("clipping-box");
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if (box && box.visible) {
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this._resetClippingBox();
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}
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for (let i = 1; i < this._model.children.length; i++) {
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const mesh = this._model.children[i];
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if (explode) {
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const displacement =
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(this._model.children.length - i - 1) * SceneView._DISPLACEMENT;
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mesh.userData.originalPosition = mesh.position.clone();
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mesh.translateZ(displacement);
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} else {
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if (mesh.userData.originalPosition) {
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mesh.position.copy(mesh.userData.originalPosition);
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}
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}
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}
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}
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// Set z scaling factor
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setZScale(scale: number) {
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// Update extent
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//this._extent = {
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// ...this._extent,
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// zmin: (scale * this._extent.zmin) / this._scene.scale.z,
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// zmax: (scale * this._extent.zmax) / this._scene.scale.z,
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//};
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// Set scale factor
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this._scene.scale.set(1, 1, scale);
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// Reset clipping box
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const box = this._scene.getObjectByName("clipping-box");
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if (box && box.visible) {
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this._resetClippingBox();
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}
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}
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}
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async function init(container: HTMLElement, modelId = MODEL_ID) {
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const modelData = await getMetadata(SERVICE_URL + modelId);
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if (!modelData) return null;
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const mappedFeatures = modelData.mappedfeatures;
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const modelarea = modelData.modelarea;
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@ -436,23 +472,6 @@ async function init(container: HTMLElement, modelId = MODEL_ID) {
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model.name = "geologic-model";
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scene.add(model);
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// Build the clipping planes and add them to the scene
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const visible = false;
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const { planes, dragControls } = buildClippingplanes(
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renderer,
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camera,
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controls,
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extent,
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meshes,
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scene,
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visible
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);
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// Add clipping planes to the meshes
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for (const mesh of meshes) {
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mesh.material.clippingPlanes = planes;
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}
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// Add a coordinate grid to the scene
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const { gridHelper, annotations } = buildCoordinateGrid(extent);
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const { heightGridHelper, heightAnnotations } = buildHeightGrid(extent);
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@ -489,5 +508,12 @@ async function init(container: HTMLElement, modelId = MODEL_ID) {
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map.visible = false;
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scene.add(map);
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return { scene, model, dragControls, camera, extent, controls, renderer };
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return {
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scene,
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model,
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camera,
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extent,
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controls,
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renderer,
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};
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}
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@ -53,8 +53,7 @@ export function buildClippingplanes(
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orbitControls: OrbitControls,
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extent: Extent,
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meshes: Mesh[],
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scene: Scene,
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visible: boolean
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scene: Scene
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) {
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// Set current extent to given extent
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currentExtent = { ...extent };
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@ -137,7 +136,12 @@ export function buildClippingplanes(
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}
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// Plane is given in Hesse normal form: a * x + b* y + c * y + d = 0, where normal = (a, b, c) and d = d
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const plane = new Plane(p.normal, p.d);
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const plane = new Plane(
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p.normal,
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p.orientation === Orientation.Z || p.orientation === Orientation.NZ
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? scene.scale.z * p.d
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: p.d
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);
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// Visual representation of the clipping plane
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const planeGeometry = new PlaneGeometry(width, height);
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@ -197,7 +201,6 @@ export function buildClippingplanes(
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const clippingBox = new Group();
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clippingBox.add(planeMeshGroup, edgeMeshGroup);
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clippingBox.name = "clipping-box";
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clippingBox.visible = visible;
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scene.add(clippingBox);
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// Enable DragControls for the clipping planes
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@ -207,8 +210,6 @@ export function buildClippingplanes(
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renderer.domElement
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);
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dragControls.enabled = visible;
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dragControls.addEventListener("dragstart", () => {
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// Disable OrbitControls when dragging starts
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orbitControls.enabled = false;
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@ -251,6 +252,7 @@ export function buildClippingplanes(
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// Reset position of plane
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plane.constant = orientation === Orientation.Z ? -newZ : newZ;
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plane.constant = scene.scale.z * plane.constant;
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// Update current extent
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if (orientation === Orientation.Z) {
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@ -578,6 +580,7 @@ function generateCapMeshes(
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scene: Scene
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) {
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const capMeshes: Mesh[] = [];
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const scaleFactor = scene.scale.z;
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// Iterate over the list of geologic meshes
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for (const mesh of meshes) {
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@ -598,17 +601,17 @@ function generateCapMeshes(
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const v1 = new Vector3(
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position[i1],
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position[i1 + 1],
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position[i1 + 2] + mesh.position.z
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scaleFactor * (position[i1 + 2] + mesh.position.z)
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);
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const v2 = new Vector3(
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position[i2],
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position[i2 + 1],
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position[i2 + 2] + mesh.position.z
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scaleFactor * (position[i2 + 2] + mesh.position.z)
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);
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const v3 = new Vector3(
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position[i3],
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position[i3 + 1],
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position[i3 + 2] + mesh.position.z
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scaleFactor * (position[i3 + 2] + mesh.position.z)
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);
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// Check if the triangle is cut by the plane
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@ -624,7 +627,12 @@ function generateCapMeshes(
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if (d3 * d1 < 0) intersections.push(intersectEdge(v3, v1, d3, d1));
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if (intersections.length === 2) {
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edges.push([intersections[0], intersections[1]]);
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// Rescale local coordinates and push to edges
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const start = intersections[0];
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const end = intersections[1];
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start.z = start.z / scaleFactor;
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end.z = end.z / scaleFactor;
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edges.push([start, end]);
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}
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}
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@ -634,7 +642,13 @@ function generateCapMeshes(
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// Clip cap surfaces with clipping planes
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const clippingPlanes = planes.filter((p) => !p.normal.equals(plane.normal));
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const offset = orientation === Orientation.Z ? 1 : -1;
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const offset =
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orientation === Orientation.NX ||
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orientation === Orientation.NY ||
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orientation === Orientation.NZ
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? 1
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: -1;
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const material = new MeshStandardMaterial({
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color: (mesh.material as MeshStandardMaterial).color,
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side: DoubleSide,
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@ -73,7 +73,7 @@ export function buildScene(container: HTMLElement, extent: Extent) {
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controls.target.set(center.x, center.y, center.z);
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controls.enableDamping = true;
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controls.dampingFactor = 0.1;
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controls.maxDistance = maxSize * 3;
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controls.maxDistance = maxSize * 5;
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controls.minDistance = maxSize / 5;
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controls.update();
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controls.saveState();
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@ -20,18 +20,22 @@ export function getCenter3D(extent: Extent) {
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}
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export async function getMetadata(serviceUrl: string) {
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const response = await fetch(serviceUrl, {
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method: "GET",
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mode: "cors",
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headers: {
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"Content-Type": "application/json",
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},
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});
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try {
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const response = await fetch(serviceUrl, {
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method: "GET",
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mode: "cors",
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headers: {
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"Content-Type": "application/json",
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},
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});
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if (response.ok) {
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return response.json();
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} else {
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throw new Error("HTTP error status: " + response.status);
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if (response.ok) {
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return response.json();
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} else {
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throw new Error("HTTP error status: " + response.status);
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}
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} catch (e) {
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console.log(e);
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}
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}
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