Fix linter errors
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635d9b6292
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69666137ed
6 changed files with 9 additions and 204 deletions
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@ -74,7 +74,7 @@ export function buildClippingplanes(
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const edgeMeshMap = {} as Partial<EdgeMashMap>;
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// Create plane meshes
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for (let p of planesData) {
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for (const p of planesData) {
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let name;
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let planeCenter;
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let width;
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@ -461,7 +461,7 @@ function generateCapMeshes(
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const capMeshes: Mesh[] = [];
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// Iterate over the list of geologic meshes
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for (let mesh of meshes) {
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for (const mesh of meshes) {
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// Slice visible meshes only
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if (mesh.visible) {
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const position = mesh.geometry.attributes.position.array;
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@ -611,7 +611,7 @@ function triangulatePolygon(vertices: Vector3[], plane: Plane) {
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// Construct the local 2D coordinate system
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const N = plane.normal.clone().normalize(); // Plane normal
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let T = new Vector3(1, 0, 0); // Temporary vector for tangent
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const T = new Vector3(1, 0, 0); // Temporary vector for tangent
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// Ensure T is not parallel to N
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if (Math.abs(N.dot(T)) > 0.9) {
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